Career History
Product Designer
Overseer Ltd.
Oct 2023 - May 2025
Worked across product and customer teams to embed user-centred design and support strategic delivery as the sole designer in a 12-person agri-tech start-up company.
Key Achievements
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Introduced a structured discovery process to inform development and measure ROI.
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Led a full UX and accessibility audit, delivering a clear remediation roadmap.
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Created a consistent brand and UI system used across all products and marketing artefacts.
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Translated company strategy into actionable workflows in collaboration with SLT.
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Prioritised UX improvements within sprint planning alongside core feature work.
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Supported UI implementation in React, ensuring design-dev alignment.
Responsibilities
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UI/UX Design
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Frontend Development
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User Testing
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Workshop Facilitation
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Stakeholder Engagements
Senior Designer
ComplyWith NZ Ltd.
Sept 2023 - Nov 2023
Expanded the product help documentation to improve user support and resource clarity for a law and regulation start-up company.
Key Achievements
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Led a full overhaul of help content, increasing topic coverage and usability.
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Created custom graphics and user-friendly layouts.
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Authored and published documentation via CMS.
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Enhanced customer self-service through cleaner, more complete resources.
Responsibilities
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UI/UX Design
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Graphic Design
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Content creation
Product Designer
Insource Recruitment Technology
Aug 2023 - Oct 2023
Brought in as the sole designer to lead a rapid UI/UX overhaul for a small start-ups recruitment product, focusing on creating a modern, flexible design system supporting desktop, mobile, and light/dark modes.
Key Achievements
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Facilitated workshops with key stakeholders to align product strategy and design goals.
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Developed a refreshed brand identity, comprehensive brand guidelines, and a Figma component library for efficient developer handover and enabled future feature growth.
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Designed all product screens ensuring responsive design across devices and modes.
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Based redesign on Google Material components to ensure modernity, usability, and accessibility.
Responsibilities
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UI/UX Design
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Stakeholder Engagement
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User Testing
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Workshop facilitation
Senior UI/UX Designer
EndGame
Sept 2021 - Sept 2023
Designed tailored digital solutions across multiple start-up client projects simultaneously, and played a key role in internal design leadership and process improvement.
Key Achievements
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Led UI/UX design across concurrent client projects, from early discovery through to launch.
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Conducted user interviews, facilitated workshops, created wireframes/prototypes, and ran usability tests to ensure intuitive, accessible products.
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Mentored junior/intermediate designers and collaborated closely with the Head of Product to uplift design capability.
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Delivered numerous successful product launches across a range of industries, balancing bespoke client needs, priorities, and restrictions.
Responsibilities
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UI/UX Design
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Stakeholder Engagement
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Mentoring
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User Testing
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Workshop facilitation
UI/UX Designer
Gibson Group Ltd
Apr 2020 - Sept 2021
Designed and developed interactive digital experiences for museum exhibitions and heritage centres, balancing storytelling, accessibility, and physical-digital integration across diverse cultural and spatial contexts.
Key Achievements
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Led design and development of interactive screens for numerous exhibitions, adapting to unique hardware and spatial constraints.
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Collaborated with developers, hardware specialists, and content curators to ensure technical feasibility and cultural accuracy.
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Delivered projects on strict fixed budgets and immovable deadlines, ensuring high-quality outcomes without overruns.
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Conducted user testing and upheld QA processes across multidisciplinary teams.
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Trained clients to use bespoke CMS systems and managed a remote backend developer based in Germany.
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Supported project scoping, budgeting, and dev team capacity planning for co-owners.
Responsibilities
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UI/UX Design
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Quality Assurance
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Frontend Development
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User Testing
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Knowledgebase Documentation
Junior Design Engineer
Tait Communications
Dec 2018 - Apr 2020
Joined as the first UX-focused team member to improve a legacy radio programming and monitoring product used by emergency services and private businesses.
Key Achievements
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Led a UI/UX refresh to improve accessibility and align the product with updated branding standards.
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Introduced structured user feedback cycles and conducted user testing for the first time since the product’s original launch.
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Delivered meaningful improvements to usability and accessibility for critical communications users.
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Collaborated with a small agile team including PMs, QA, and senior developers.
Responsibilities
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UI/UX Design
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Frontend Development
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User Testing
Design Tutor
Victoria University of Wellington
Apr 2016 - July 2018
Brought into an Industrial Design class as an Arduino code and electronics tutor for third year industrial design students.
Key Achievements
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Designed and delivered Arduino programming and electronics seminars for a class of 48 students.
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Guided students through foundational coding principles and circuit design.
Responsibilities
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Mentoring
Graphic and Web Designer
ICARAS Consultants
May 2017 - Dec 2017
Key Achievements
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Worked closely with stakeholders to translate business needs into a modern, user-friendly website.
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Balanced design vision with technical execution to deliver a compelling digital presence.
Responsibilities
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UI/UX Design
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Frontend Development
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Asset Creation
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Stakeholder Engagement
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Quality Assurance
Research Scholar
Victoria University of Wellington
Nov 2016 - Feb 2017
Key Achievements
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Co-developed a functional prototype that leveraged gamification techniques to educate children about healthcare.
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Combined user research, ideation, and development to ensure target audience engagement.
Responsibilities
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UI/UX Design
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Illustration
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Animation
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Game Development